Model:
Base tile
Corridor N-S
S-curve N-S
Offset corridor N-S
Corner S→E
Room (offset N-S)
Cross (4-way)
Boss Room
T-Junction (N-S-E)
Dead-End Chamber
Ring Room (4-way)
Corner Room S→E
Maze (4-way)
Bridge over Chasm N-S
Arena with Pit N-S
Starting Tile
Flip Tile
Flip Tile — Monster
Flip Tile — Event
Flip Tile — Object
Key
Test — Puzzle Connector
Tandborsthållare ×2
Top
Isometric
Front
Reset
Dimensions
Dimensions
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